Remove AAA Remove Cinematics Remove Console Remove Games
article thumbnail

What are AAA Games and Mobile Games?

iXie gaming

Game creators today, release a large number of video games based on the taste and budget of their customers. Some of these games are not as famous as their creators and publishers would like, while others are increasing in fame and sales. Now, when you think about high-end games, you think about AAA.

AAA 52
article thumbnail

On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g. mobile, consoles with weaker hardware specs, indie games) for important parts.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

A solid game outsourcing partnership is reason enough to see your project as 50% complete. In a competitive game, players’ initial focus is on the visual component. Working with an established game art outsourcing firm with a solid track record alleviates any worry about deadlines or allocating internal resources.

Art 52
article thumbnail

Hideo Kojima: Influential and Innovative Video Game Director and Writer

Game Designing

In the world of video games, few people have played as large of a role in progressing video games as an art form as Hideo Kojima. For over three decades the Japanese game director has continued to release classic and critically acclaimed video games, most famously the Metal Gear series. Early Career. Independent Work.

article thumbnail

2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. The money you save on platform fees will go directly into further improving and growing your games.

article thumbnail

Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Written by Enrico D'Angelo Enrico was VP of Product at Activision Publishing running the Free to Play game portfolio and is currently a VP of Product at Roblox. The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project.

Content 52