Remove AAA Remove Cinematics Remove Game Developer Remove Game Development
article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Additionally, the modern backend can implement rendering methods , such as forward clustered, mobile, and more in the future (such as deferred clustered, cinematic, etc.). Animation streaming : Modern games have long cinematics, which require a lot of animation data. Rendering is significantly more efficient in Godot 4.0,

AAA 145
article thumbnail

What are AAA Games and Mobile Games?

iXie gaming

With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobile games. These games offer different gaming experiences, target different audiences, and have unique testing requirements for game QA. Games that require a large budget.

AAA 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

AWS for Games at Unreal Fest 2023

AWS Games

Unreal Fest, the annual developer conference organized by Epic Games, the company behind Unreal Engine (UE), returns to New Orleans October 3—5 for three days of speaking sessions, hands-on workshops, and specialized industry tracks. This allows smaller game companies to produce AAA game content, and that’s exciting.”

Engine 60
article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in game development. . iXie initially focused solely on game QA and specialized QA but recently the studio broadened its area of expertise to include game localization, art production, and 3D services. . Notable gaming companies Viking Corporation has collaborated with are Ubisoft, Sega, and Nintendo.

Art 52
article thumbnail

Making Lucid with Eric Manahan

Game Dev Unchained

I recently spoke to Eric and chronicled his mesmerizing journey from architecture’s rigidity to the fluidity of game development. I’m making a game called Lucid ,” began Eric, a clear nod to a rich history of 32-bit gaming, particularly the SNES era. .” There was a turning point though.

Indy 64
article thumbnail

Hideo Kojima: Influential and Innovative Video Game Director and Writer

Game Designing

Kojima always had a knack for creating and worked on film and writing projects before deciding to enter the video game industry in the mid-1980s after securing a job at game developer Konami. Game Development Style & Philosophy. More than anything Kojima treats video games as a storytelling medium.

article thumbnail

‘Progressive’ AI dialog tools are a Trojan horse

Game Daily

.” Alanah Pearce, who works with the narrative team at Sony Santa Monica made a similar case : “As a writer, having to edit AI-generated scripts/dialogue sounds far more time consuming than just writing my own temp lines I would far prefer AAA studios use whatever budget it costs to make tools like this to instead hire more writers.”

AI 52