article thumbnail

Playground Games leaders form new AAA studio Maverick Games

GamesIndustry.biz

Some of the leaders behind the Forza Horizon series have formed a new AAA games studio in Leamington Spa called Maverick Games. The team is led by studio head and creative director Mike Brown, who was previously the creative director on the Forza Horizon franchise. Running the studio itself is COO Harinder Sangha.

AAA 101
article thumbnail

The 7 Stages of Game Development

Starloop Studios

The game development pipeline is a lengthy process. In our experience working on everything from AAA titles to smaller-scale projects, a common thread are the stages of game development.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

A solid game outsourcing partnership is reason enough to see your project as 50% complete. In a competitive game, players’ initial focus is on the visual component. Working with an established game art outsourcing firm with a solid track record alleviates any worry about deadlines or allocating internal resources.

Art 52
article thumbnail

Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Matthew Farber, Juliana Loh, Kimberly Unger, and I headlined the Georgia Game Developers Association CIMFest last year with this powerful panel exploring how personal experiences empower narrative writing. She has been a speaker at numerous game-related conferences, including the Game Developers Conference, NY Comic Con, PAX East, and SXSW.

Writing 52
article thumbnail

Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

, this Saturday June 12, 2021, we are headlining the Georgia Game Developers Association CIMFest and I also will be moderating IGDA GDSIG's skipped (due to the cancellation of GDC last year) roundtable, Creating Non-Toxic Gamer Communities. Watch it for free on www.youtube.com/GeorgiaGameDevs Here's the deets!

article thumbnail

What REALLY Happened with Apex Legends Mobile

Deconstructor of Fun

Star Rating on iOS and was elected Game of the Year on both the App Store and Google Play. Even if the game wasn’t hitting the financial and franchise expectations, EA Mobile has no leeway to be picky. Apex was one of the largest games in the company’s steeply declining mobile portfolio. source: Data.ai ).

Mobile 52
article thumbnail

A friend of mine wants to become a game designer without learning any other disciplines in game dev, he seems very sure this is possible but his confidence comes off as “idea guy” to me. I like thinking about design as well and how it could all fit together cohesively but I’m worried he’s setting himself up for failure by not learning another discipline to go along with it. Am I correct in this thought or am I being an jerk?

Ask a Game Dev

If he wants a career in AAA games, he will need specialized expertise. That might mean working on combat, quests, cinematics, narrative, itemization, UX, enemies, levels/environments, or any of a number of other specialties. There's just too much work to be done without enough hands to do it within a small team.