article thumbnail

AI-powered Unity is Revolutionizing the Gaming Industry

Logic Simplified

So far, Unity and its unique AI ecosystem (Unity AI) have been offering AI-powered game development tools to its creators which is a great opportunity for all of us to create real-time 3D content and experiences. Unity AI and its Innovative Approaches and Solutions The game designers and developers at Logic Simplified are very excited!

AI 52
article thumbnail

Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

The next step is to build free and open-source games that both go beyond entertainment and benefit the community. Everyone is welcome to join us on this journey to become better game developers and create meaningful projects together. Talk: Using Godot for economic simulation and agent-based modelling | Jeremiah Lasquety-Reyes.

Demo 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Having been the market leaders for years, these two are the main candidates for the title of the best game engine. The game development industry is booming, and it’s impossible not to notice how quickly it’s expanding.

Engine 52
article thumbnail

I Make Board Games in Tabletop Simulator (A Guest Post)

Brand Game Development

That’s because it’s easy to make board games in Tabletop Simulator, an inexpensive board game simulation tool available on the Steam store. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?

article thumbnail

What Works And Why: Prey’s Intro

Tom Francis

Our undercover agent? Game suddenly goes back into intro mode, with a long non-interactive talky sequence arriving in Prague. The game’s biggest twist so far – I’m a double agent! You’re a double-agent! To keep the Jinn out? Aren’t the Jinn already there? Another inciting incident!

Agent 52
article thumbnail

Zugzwang as a pole dance upward unto heaven

Radiator Blog

This points to a general problem with treating sexual moods like immutable video game character classes. So in hindsight, a better game design analogy for sexual roles would've been "stances" or "buffs" that freely change and/or stack. Cops are just like the rest of us, except they have their sexuality set to "cop."

Code 52