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How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Game Dev Unchained

Chaumette, a veteran in the field, shared his insights on how AI technology has the potential to revolutionize the creation process for artists and developers. Adnan Chaumette initially entered the gaming industry as a 3D artist before shifting to a more technical role. I think consent should have been asked.”

AI 96
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Interview: Why do we play games?

Game Daily

Since 2009, I’ve been doing the psychology of games thing on the side, which is just something that interests me – the intersection of psychology and video games and other types of games. Why are games designed the way they are? Research also shows that AI opponents can make you feel the same way.

Games 98
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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

Whereas games that promote mindless violence might not offer significant value, others that foster creativity, connection, and learning can be instrumental in developing critical skills. One crucial area where games are making waves is in the field of education. In contrast, games are intrinsically motivating.

Indy 105
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My week at the Game Developers Conference (GDC) and what I learned

CG Spectrum

Penny was kind enough to share her experience at GDC and why she believes it's such a valuable event for people looking to break into the games industry. GDC is an annual event that brings together programmers, artists, producers, game designers, audio professionals, and business leaders from around the world.

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The Meanings & Consequences of Rules & Algorithms

Jesper Juul

I also looked at (The Art of Failure) how failure in a game concretely has implications for our self-image, and how its meaning is tied both to the fictional world, to our identity, and to the social context we are playing in. This is also where game design observations interface with education.

Writing 40
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

Zugzwang attempts to encode these New Sex Urbanism / Sex As Public Health ideologies into a first person broughlike design. Under your watch, these AI men wander the randomly generated sex maze and pair-up for sex based on proximity, line of sight, and sexual compatibility. You play as a sex angel.

Code 52
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GenoTerra - The finished prototype.

Mnenad

  To make a playable, exciting and scientifically correct game experience out of so many raw data-sets was just impossible in the time frame of just one semester I had. But on the other hand, this fact made me aware of my competence as a game designer.  The creature designs. Coherent aka.  following