Remove AI Remove Prototyping Remove Terrain Remove Writing
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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). But before I explain the narration, I want to jump back in time when I started building the endless terrain generator. Master in Integrative Design.

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

He also enjoys writing science fiction in what little spare time he has. Gabe develops models of worlds powered by the coding language C++ to test and simulate how rugged electric vehicles would handle the terrain. As for programming, Gabe loves 3D computer graphic modelling and rendering and visual arts.

Code 98
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Rebalancing Cogmind

Grid Sage Games

The scope of this rebalance is way too large to cover in its entirety, and while I don’t plan to write about every aspect, we’ll be looking at the broad strokes and pick out some representative examples here and there. Exiles Prototypes. ASCII art for Exiles prototypes. Categorical Approach. Slot-wise Approach.

Balance 52
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That Lonesome Valley as cowboy coin crusher

Radiator Blog

Back in 2019 I made an unfinished prototype for a Gay Western game jam to contemplate the anniversary of influential gay cowboy film Brokeback Mountain (2005). Like many game prototypes, my initial sheepherding test began as something much grander and more complicated. It's mostly "safe for work" even if the actual game is not.

Pixel 52