Dev snapshot: Godot 3.5 beta 2
Mircosoft Game Dev
MARCH 15, 2022
alpha builds and maintenance releases for the stable branch ( 3.4.3 , 3.4.4 This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Anything behind the polygon will be culled from view. It's already been 2 months since 3.5 Between biweekly 4.0 x branch and this new 3.5
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