Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
It is now possible to scale an.obj mesh when importing. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. We released a Beta 1 build a week ago. A Beta 2 build will come in the following days to address the main shortcomings reported in the first beta. Fixed issues.
Let's personalize your content