GLES2 and GDNative, progress report #6
Mircosoft Game Dev
JUNE 5, 2018
fixed a GDNative binary compatibility bug. If a hash collision occurs then the elements will be chained in a linked-list kind of manner. If a collision occurs then the next free spot will be used. fixed a GDNative binary compatibility bug. Done May 2018. enviroment relections. cubemap filtering. implement BRDF.
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