GLES2 and GDNative, progress report #6
Mircosoft Game Dev
JUNE 5, 2018
If a hash collision occurs then the elements will be chained in a linked-list kind of manner. If a collision occurs then the next free spot will be used. alpha is planned to be soon, so those features will hopefully be ready to test by then. Done May 2018. enviroment relections. cubemap filtering. implement BRDF. omni lights.
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