Dev snapshot: Godot 4.0 beta 16
Mircosoft Game Dev
JANUARY 27, 2023
Fix a handful of regressions from some of the bigger input and animation changes merged for beta 15. Those typically shouldn’t add instability to the engine, but may require doing some changes in your scripts, scenes, and shaders if you were using the affected APIs. See the GitHub issue tracker for a list of known bugs in the 4.0
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