Remove Animation Remove Concepts Remove Educational Remove Simulation
article thumbnail

5 Simple Coding Projects for Kids to Tackle During the School Year

Real Programming

Fortunately, there are plenty of simple coding projects that integrate basic coding concepts that kids can tackle during the school year. They’re also a great extracurricular activity to help kids learn math concepts, develop their language abilities, and improve interpersonal skills. Kids can get started as young as eight years old.

Code 96
article thumbnail

We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. It's a zoomed out perspective, it's not immersive, it's a simulation. Naked simulated AI people ("peeps") arrive and flow across the terrain.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

3D Art Styles For Games

Moonmana

It’s fair to say that 3D game art styles are used everywhere – in film and cartoon production, animation, interior design, and architecture fields, and especially in game development. A vast majority of all triple-A projects – simulators, shooters, strategy games, and others – are developed in this style.

Art 52
article thumbnail

The Role of Computer Science in Video Games

Game Designing

Most educational institutions require master’s degree candidates to have a computer science degree or a degree from similar fields of study like science, technology, engineering, or math (STEM) before joining a master’s degree program. Though we started with 2D animation, we’ve progressed by leaps and bounds.

Games 52
article thumbnail

How Star Wars changed the cinematography

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. It is with such introductions Lucas began to pitch Star Wars , but most studios rejected Lucas's concept, because the idea of a massive space opera seemed very unprofitable, and expensive to produce. We are open to discussion and criticism.

Film 52
article thumbnail

Use GDevelop to Make Your Own Games

Game Designing

It includes everything you need to create real video games in one package, including tools for scripting, animation, visual effects, sound design, and more. GDevelop is designed for ease of use with a particular focus on beginner game designers and education. What is GDevelop? GDevelop Beginner Tutorials.

Games 52
article thumbnail

Zugzwang as a pole dance upward unto heaven

Radiator Blog

In my simulation code, men can have one of five sexual moods: Top, Bottom, VersBottom (Versatile), TrueVers, and Voyeur. As in Skyrim, my animations are charmingly janky, with penises occasionally clipping through eyes and noses, or even through the back of the skull entirely. These moods must be compatible. L of semen for each one.

Code 52