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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” Our games are made for the players.

Horror 210
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Dos and Dont’s of an Animation Portfolio Website

Game Designing

Animation is not just about quirky or cartoonish images; it’s also about conveying a message, story, or narrative. Animation is a creative and effective way to tell a story, so much so that the global animation industry was worth $395 billion in 2022 according to a Yahoo! What Is an Animation Portfolio? Finance report.

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Innovative Director: James Cameron

Filmustage

Be one of the first to test the new functionality - click here for more detailed information. Aliens" (1986) & "The Abyss" (1989) The sequel to Ridley Scott's original Sci-Fi horror was handed over to James Cameron , who twisted the franchise 90 degrees by directing a horror-action film.

Film 52
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The evolution of special effects in cinema

Filmustage

Be one of the first to test the new functionality - click here for more detailed information. The great and terrible Godzilla: Eiji Tsuburaya Eiji Tsuburaya was a Japanese visionary who worked in the genres of fanfiction and horror. Art by @nadi_bulochka Let's define SFX, shall we? Cinematography owes a lot to this French pioneer.

Film 52
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The Economics of a 2D Adventure Today

Grumpy Gamer

Someone recently submitted a question asking what it would take to build a classic 2D point-n-click adventure today and would it be a viable business? If you'd rather remain blissfully oblivious to the horrors of what goes on behind the scenes, this is the place to stop reading. The goal here is a class point-n-click adventure.

Retail 40