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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

A refactor of Animation APIs to change the stop(reset: bool) to two separate stop() and pause() methods ( GH-71218 ), as was heavily requested by the community. The illustration picture for this article is from Gawr Gura: Quest for Bread by Kenny Park. Core: Fix escaping closing brackets in ConfigFile tags ( GH-68450 ).

Beta 110
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

A refactor of Animation APIs to change the stop(reset: bool) to two separate stop() and pause() methods ( GH-71218 ), as was heavily requested by the community. The illustration picture for this article is from Gawr Gura: Quest for Bread by Kenny Park. Core: Fix escaping closing brackets in ConfigFile tags ( GH-68450 ).

Beta 85
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Vulkan progress report #3

Mircosoft Game Dev

See other articles in this Godot 4.0 Vulkan series: Vulkan progress report #1. Vulkan progress report #2. you are here) Vulkan progress report #3. Vulkan progress report #4. Vulkan progress report #5. Vulkan progress report #6. 3D Rendering.

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Vulkan progress report #7

Mircosoft Game Dev

It's been three months since a Vulkan progress report! It feels great to be back to doing graphics programming after two months refactoring the core engine. See other articles in this Godot 4.0 Vulkan series: Vulkan progress report #1. See other articles in this Godot 4.0 Node renames.

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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

beta 1 one month ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. We’re now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0

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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

beta 1 one month ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. We're now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0

Beta 52
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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

Unfortunately, we also have to rollback one of the core animations features. Several breaking changes were made to the C# API to bring it closer to the engine core and make it more consistent overall ( GH-71445 , GH-71458 , GH-71423 , GH-71431 , GH-71424 , GH-71456 ). C#: Sync Basis with Core ( GH-71424 ). What’s new.

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