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Status of the OpenGL 3 renderer

Mircosoft Game Dev

Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won't be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export. LightmapGI.

Render 57
article thumbnail

Status of the OpenGL 3 renderer

Mircosoft Game Dev

Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won’t be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export. LightmapGI.

Render 56
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The role of VFX in modern filmmaking

Filmustage

This article explores the multifaceted role of VFX in modern filmmaking and its profound impact on the art of storytelling. The Digital Revolution: 1980s Onward The true turning point in VFX history came in the 1980s with the advent of digital technology. A Brief History of VFX ?️ Image source: screenrant.com ?

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Godot reaches 2.1 stable!

Mircosoft Game Dev

There are countless new features in this version (see the full changelog, chronological or listed by contributor ). The most important ones are: New asset sharing platform. comes with our new asset sharing platform, the Asset Library. It's still new and far from final, but it will continue evolving to satisfy everyone's needs.

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