Solo dev Simon Taylor saw his game Smash Dungeon fail “The journey comes to an end”
PreMortem.Games
NOVEMBER 10, 2023
“I first became a solo developer in 2004 making games for mobile phones using J2ME. I saw the rise in mobile games which reminded me of the 8 bit era. Ever since owning my first computer, a Commodore VIC20, I had always had an interest in games programming and this just felt like the right time. “I’m
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