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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination. Daniel Gonzáles (top) and Diego Adrada Verne: The Shape of Fantasy has been out since the summer and sales have been steady but not spectacular.

Fantasy 152
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Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”

PreMortem.Games

I’m really very fast at creating artwork and assets. I’m really very fast at creating artwork and assets. As an artist, I see games as works of art, not just as interactive entertainment. I sketch many times, not only my concept art but even game mechanics. What’s your creative process?

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NFT Game Development: Scope and Challenges 

iXie gaming

Since NFT games are still a relatively novel concept, there is still considerable uncertainty surrounding them. NFTs are a type of digital currency that can represent both digital and physical assets. The development of non-fantasy tabletop (NFT) games is relatively new, so there are few well-established conventions.

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The Future of Art & AI in Game Production

iXie gaming

Join us as we unlock the endless possibilities that emerge from the fusion of creativity and technology in interactive entertainment. Producing these assets takes a long time and a lot of money. Artificial intelligence may be used to create these assets quickly and cheaply at scale, in a variety of aesthetic styles.

AI 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. In today's issue, we're servin' up some serious updates on a few large-scale, ongoing 3D models and concept pieces.

Dev 52
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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

This is the only place where you'll get a monthly, in-depth look at the development process for our inaugural title, Kristala - an enchantingly delightful 3D dark fantasy action RPG developed lovingly with Unreal Engine 4. 3D Asset Design. If you're just joining us, welcome home! There will be rum!

Dev 52
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The Kristala Dev Blog - Issue #24

Astral Clock Tower Studios

Welcome back to the fantasy, friends! You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Now, let's get ready to amp up the magic and dive headfirst into the dark fantasy of Kristala.

Dev 52