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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. TextMeshPro.

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Make a fully functional calculator in Unity not only for VR, Part III

DameDev.tv

Right-click on the Project content tab and from the context menu that appears, select Export Package. " Next, drag and drop the previously exported.unitypackage file into the Project content tab. Importing Samples To make our life a bit easier, let's import an XR rig from the Unity sample assets.

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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

If you've been keeping up with our dev blogs already, you know that they're pretty hefty when it comes to content. Well, we've been carefully and strategically saving some of our best content in anticipation of finally launching the official Kristala Patreon campaign. Why, you might ask? BUT WAIT, THERE'S MORE!

Dev 52
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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

To all the talented Black developers, streamers, artists, musicians, and content creators - to all our Black friends, family members, coworkers, and community members: We see you. link] 3D Asset Design. As you know by now, Bianca is our go-to gal when we're in need of menu and UI assets. Animation / Rigging / Production.

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

In last month's dev blog installment, we introduced you to the progress we'd commenced on the overhaul we're currently giving to the entirety of the Kristala demo—including characters, enemies, levels, and more. Right away, Harold dove into creating fresh, detailed concepts for each level area in the Kristala demo. Let's dive in.

Dev 52
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

In today's issue, you'll get an update on all the custom 3D assets we've been working on for the capital city of Nisar, plus a peek into our process for creating a fully functional facial rig for our female main character. 3D Asset Design. Ready to take a break from the mundane and dive head-first into the magic of Kristala?

Dev 52
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Once the production began, I had more drive to assemble the scene using the foliage tool and Megascans assets. The course content helped walk me through pretty much all the steps of Metahuman creation. It took me two days to go through all the assets in the scene. Virtual production real-time workflow demo with Deepak Chetty.