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TOP 6 Game Development Trends 2022

Moonmana

We believe that being aware of the trends and emerging technologies in gaming will only strengthen the ability to deal with any possible challenges. . We are looking forward to new technology in gaming, too. generates revenue and helps to earn assets. Mobile Games Development. Mobile Games Development. Summing up.

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Game Sound and Visual Effects Testing: A Complete Guide

iXie gaming

For instance, if your game is to be played on a console, PC, or mobile, set up a testing environment that resembles those platforms. This should include an inventory of all game assets, from in-game sounds to character animations. UI/UX testing – Assess the user interface to ensure its responsive and intuitive.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Godot is a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. Assets pipeline: Export 3D scenes as glTF. Android: Scoped storage, Play Asset Delivery, input responsiveness.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. Despite the setback, the industry is experiencing a resurgence, spurred on by technology giants such as Apple entering the arena.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Godot is a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. before focusing on rendering optimization for mobile Vulkan in the 4.0 x) releases.

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Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

Godot is a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. 3D asset pipeline: glTF 2.0 our contributor Yuri Roubinsky did a huge rework of the new visual shader's UX , and eventually assumed full maintainership of the feature. 3D asset pipeline: glTF 2.0

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The Economy of the Metaverse | Interview with Epic CEO Tim Sweeney

Deconstructor of Fun

Tim Sweeney, the CEO and founder of Epic Games, has been one of the few vocal critics of Apple and Google for misusing “monopolistic” positions of power on their respective mobile phone platforms. For example: Google’s use of user interface barriers with scary pop-ups when end-users try to download an Epic mobile app store for Android.