New improvements for GPUParticles in Godot 4.0
Mircosoft Game Dev
OCTOBER 7, 2020
This was the final feature that had to be ported over. Like all the rest of the features ported, it managed to get massive improvements. GPUParticles : Processes particles on GPU, allows very large amount of particles at little cost, and with ability to write custom particle shaders. Allows collisions against the physics world.
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