article thumbnail

How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Therefore, Cookie Run: Kingdom ’s similar but improved art style with a casual Build & Harvest and in-depth RPG gameplay makes it easier to win over adult players, which is supported by the user data. There are also hidden easter eggs with interesting lines and detailed facial expressions if players click on or drag them around.

Baking 52
article thumbnail

Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. Fixed an issue where Mesh objects created through MeshUtils.createMesh caused data anomalies. Skip rendering when the UI element Opacity is 0. Fixed Mat4.getRotation

Render 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Get Big on Twitter as a Board Game Dev

Brand Game Development

There’s lots of blog articles about building a Twitter following, but I think they’re largely half-baked. I won’t get into the details of where to go and what to click. Keep your bio to the point. With advertising, you can practically guarantee a certain number of retweets, likes, website clicks, or views.

Dev 130
article thumbnail

Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Notable changes are in-editor class reference translations (so far Chinese (Simplified), Spanish, and some French), some new rendering features (high quality glow mode, 3D point light attenuation option), and a number of C# marshalling fixes. Rendering: Add new 3D point light attenuation as an option ( GH-52918 ).

Mesh 52
article thumbnail

8 Signs Your Game is Ready for Blind Play-Testing

Brand Game Development

Click here – it will take you right to the updates at the bottom of the page. Highways & Byways is ready for blind play-testing, and I’ll be spending this weekend setting up a plan on how I’m going to coordinate testing from this point forward. Period, point blank. Need help on your board game?

article thumbnail

Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Rendering: Add new 3D point light attenuation as an option ( GH-52918 ). Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). now requires Java 11 ( GH-53610 ).

Mesh 52
article thumbnail

Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Rendering: Add new 3D point light attenuation as an option ( GH-52918 ). Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). now requires Java 11 ( GH-53610 ).

Mesh 52