Remove Baking Remove Editing Remove Game Engine Remove Texture
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Release candidate: Godot 3.2.4 RC 3

Mircosoft Game Dev

A few late features have also been included because they were too good to keep waiting (such as improved Inspector subresource editing and node copy-paste support ). Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). Godot 3.2.4 As a reminder, since 3.2.4 0 , libasound.so.1

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

If you use and enjoy Godot, plan to use it, or want support the cause of having a mature, high quality free and open source game engine, then please consider becoming our patron. Improved Inspector sub-resource editing. WebXR support for VR games. Improved Inspector sub-resource editing. Editor: Node copy-pasting.

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Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). Node: Fix Editable Children issues with node renaming, moving, duplicating and instancing ( GH-39533 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ).

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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ).

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Release candidate: Godot 3.3 RC 6

Mircosoft Game Dev

Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ).

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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ).

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Release candidate: Godot 3.2.4 RC 2

Mircosoft Game Dev

GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). Node: Fix Editable Children issues with node renaming, moving, duplicating and instancing ( GH-39533 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ).

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