Is your baby ugly? We took ours out to find out.
Rindoku
OCTOBER 7, 2016
Gabriel Tanko – Concept and 2D Art. People liked the game but there was also useful feedback (and observation) of where we can improve. Still too much clicking required. The game still requires constant clicking, even more than Diablo, and this is something we’ll have to solve. Ovidiu Mantoc – Level Design, 3D Art.
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