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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. AI affects game design The project’s trajectory shifted with the integration of AI tools.

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How to Tell When Play-Testing Feedback is Useful or Not

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here. Play-testing is so critical in board game development that I’ve dedicated several articles to the subject. ” Need help on your board game?

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Oscar Hogervorst: “Iteration is one of the solutions to Steam’s many challenges”

PreMortem.Games

” It is crucial to ensure that increased visibility translates into meaningful actions, such as click-throughs and sales. For larger releases, the click-through rate tends to be lower due to diminishing returns, while smaller games with less visibility may see higher conversion rates.

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The Role of Player Behavior Analytics in Gaming

iXie gaming

The gaming world has evolved significantly over the years. This has resulted in game developers embracing advanced and innovative technologies to maximize player acquisition and retention and stand out. One of the key solutions that developers have integrated to serve their players better is behavior analytics.

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Board Game Review: Marrying Mr. Darcy

Brand Game Development

I wasn’t expecting to discover the impact those childhood games made on my preferences as an adult. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. It was supposed to mimic last week’s in that I was going to review my top 5 favorite games as an adult.

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How Many Blind Play-Tests Does Your Board Game *Really* Need?

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here. After all, I’m checking to make sure there are no serious balance issues that come out of repeated plays. I’ve already play-tested this game a ton.

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The Final 100 Play-Tests: How to Put Final Touches on a Board Game

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here. This is a process I follow to ensure a game’s quality. This method may not be appropriate for every developer, every team, or every game, but it is one I like.