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Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

Creating a great scoring system in a board game can be a difficult process. Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. Scoring rules are among the most important, particularly in euro games. Need help on your board game? So how do you do it?

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Morphblade And Imbroglio: Making A Game To Test A Critique

Tom Francis

I released Morphblade last week, which is a game I made in direct response to Michael Brough’s Imbroglio. They’re both games where you move around a grid of different tile types, and the one you’re standing on determines what you can do there. This is at least half the game, and I like it.

Tile 52
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Old World Designer Notes #3: One Unit per Tile

Designer Notes

The game, a historical 4X set in classical antiquity, released on July 1, 2021, and is available for purchase here. The big change that always gets mentioned when going from Civ 4 to Civ 5 is one-unit-per-tile (1UPT), which is interesting as 1UPT is purely a mechanical – as opposed to thematic – change.

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How to Design the Mechanics of Your Board Game

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the third of a 19-part suite on board game design and development. Need help on your board game? Jesse and I will explain further.

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2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

The increase in time playing is presumably due to the pandemic’s effects on user behavior: various lockdowns cutting out other forms of entertainment along with an increase in down time (and honestly, the escapism games offer comes as respite from what was a bleak reality for most). Merge Game developers will be the targets for M&A.

Puzzle 52
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Five Problems With Chess

Tom Francis

The pawn is a shitshow of clumsy balance changes. OK, so as far as I can tell, the pawn has always been fiddly all the way back to chaturanga, the game chess comes from. Unlike every other piece, it can move to some tiles only if they’re empty, and to others only if they’re occupied, and only if by an enemy.

Concepts 100
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Royal Match - The New King from Turkey?

Deconstructor of Fun

Our partner ironSource builds technologies that help game developers take their games to the next level. in net IAP revenue (excluding Japan, Korea, and China) the Match-3 games represent the largest sub-genre on mobile in the West. Items are hidden on the board and the player must match over tiles to unearth them.

Puzzle 69