Remove Balance Remove Playtesting Remove Prototyping Remove Racing
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

It launched to little fanfare in Korea but it became the de facto FPS standard in China thanks to a massive focus on continuous releases of new (and often left-field) modes (ranging from bike racing to ‘soccer with knives’) and extravagant, overpowered, expensive weapons and outfits catering to local taste.

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Board Game Pacing: Keeping Your Game Interesting (Tasty Humans Pt. 5)

Brand Game Development

So often, when we’re balancing our designs , it’s because we’re trying to nail down board game pacing. Acquiring more Leader tiles gives the player more to try to balance. In my first prototype, I had special “Draft Leaders” cards shuffled into segments of the Adventurer deck. The Race to the Finish.

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