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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Note: This breaks compatibility intentionally, but we missed merging relevant transition code in this beta ( GH-70244 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Note: This breaks compatibility intentionally, but we missed merging relevant transition code in this beta ( GH-70244 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). Bug reports.

Beta 75
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports.

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports.

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports.

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports.

Bug 52
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports.