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Welcome to the weird and wonderful hand-build world of Harold Halibut

PreMortem.Games

Most of the sets, characters and props were built by hand over a period of 3 years. Elemental cornerstones Building on that conversation 10 years ago when the 4 friends Onat Hekimoglu, Fabian Preuschoff, Daniel Beckmanns and Ole Tillmann confessed their love for stop motion and story games, the narrative developed.

Build 104
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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

CG Spectrum’s thriving online community, with over a thousand weekly active members, was the perfect place for Alan to cast his net and find the right artists with the right skills. Being part of the CGS online community facilitated access to alumni and students across a number of disciplines. for the pixel artist to use as a base.

Pixel 70
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Everything You Need to Know About 3D Game Art Production 

iXie gaming

The Stages of 3D Game Art Production There are several stages involved in 3D game art production: Concept art creation : This is the initial step in the production of 3D game art. It entails generating and outlining concepts for the game’s environments, objects, and characters.

Art 52
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What is AI art and how will it impact artists?

CG Spectrum

How will AI impact artists such as digital illustrators and concept artists ? The ever-evolving technological landscape shows no signs of slowing down, so, as an artist, it's vital to build the skills that will allow you to adapt to whatever comes next. Concept Artist and CG Spectrum Dept.

Art 73
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

You'll read a lot about the work that went into making our Play build smooth and seamless in this issue of the blog, but check out this article from our friends at NoobFeed and the following video from Piercing Metal that explain a bit more about the exclusive build of Kristala we exhibited at Play NYC. link] Concept Art.

Dev 52
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Star Trek: Discovery – All is Possible: You Just Have to be Open to It

Game Industry News

In the first, Tilly leads a team building exercise that goes horribly wrong when the shuttle full of cadets not only crashes after a disastrous encounter with a rogue gamma ray burst but does so on the entirely wrong moon. Granted, he admittedly is not the greatest communicator in this episode. That’s a legit fantastic prop.

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Assistant Directors: Masterminds of film production and movie scheduling

Filmustage

For example, during the making of "Jaws" , Steven Spielberg's AD, John Milius , had to coordinate complex shooting schedules involving numerous mechanical shark props, coordinating with special effects teams, and managing the unpredictable weather conditions at sea. This process helps the AD create a detailed shooting schedule.

Film 52