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Axmol-2.0 released

Cocos

release notes Add experimental WebAssembly build support(WebGL 2.0) release notes Add experimental WebAssembly build support(WebGL 2.0) release notes Add experimental WebAssembly build support(WebGL 2.0) release notes Add experimental WebAssembly build support(WebGL 2.0) axmol is just a fork of cocos2d-x-4.0:

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GDquest Kickstarter Stretch Goals, Free Tutorials and Demos

Mircosoft Game Dev

Godot demos. Great 3d prototyping assets to help you develop games faster. Two curated and polished guides to help you get started and build up solid skills with the engine. Professional 3d character and modular level prototyping kit. A modular level-design kit to efficiently design and prototype 3d gameplay.

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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

There are many aspects to consider when building a game. This requires a lot of knowledge, skills and time to build and integrate all the components. Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc.

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Introducing the Godot glTF 2.0 scene exporter

Mircosoft Game Dev

For example, creating a blockout or prototyping within Godot, then exporting as glTF to further edit in Blender, and finally bringing the geometry back into Godot. From @HugoLocurcio 's Godot Reflection demo. Only supported in editor builds ( tools=yes ). Animation skinning and blend shapes are using compute shaders.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x releases, now that we have a fairly mature base to build upon. macOS: ARM64 build, code signing. Building upon the initial prototype , we've now reached a state where we're happy to release the Web editor in sync with the native version, so you can find the latest stable version on editor.godotengine.org.

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Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

Visual Shaders overhaul. Android build and plugin systems. C# version of the Dodge the Creeps demo running in Firefox. There is a burgeoning community of Quest VR developers already publishing interesting Godot-based prototypes, and the stable 3.2 Visual Shaders overhaul. Documentation: More content, better theme.

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