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We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. It's a zoomed out perspective, it's not immersive, it's a simulation. Naked simulated AI people ("peeps") arrive and flow across the terrain.

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Life’s Meta is using AI to tackle the dating game

Game Daily

Artificial intelligence aims to simulate humanity’s most complex mental activities, but there is surely none more fraught and complicated than the matters of relationships, romance, and love. It’s attempting to convincingly simulate the dating experience, using AI. Then again, Dante might surprise you.

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Little Racer – General and Development

The Knights of Unity

Toys for which you had to build a track yourself and then simply put them on it, and race with your friends just by pressing a button! You can play campaign mode with your friends or/and with AI, build custom tracks and then race on them in the party mode! But what Little Racer is really about? . Having fun, that is it!

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Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. The potential for building epic games on Unreal by game app developers and creators across industries has increased. Each block may depict a cliff or a building, for instance. of each level.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. External validation rarely comes your way, especially while seeking attention on social media – which is absolutely required to build a community and get to be known by players. This finally leads me to prototyping and validation.

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Old World Designer Notes #11: The End

Designer Notes

Without them, a 4X game suddenly becomes an aimless simulation where the players set their own goals. Simulations can be great games, but they tend not to be a good format for turn-based games with transparent game mechanics. Ambitions and events can be a powerful framework to help the player build their story of victory.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

In other words, you can build a game using only blueprints because they are valid pieces of code. Incredibuild makes Unreal Engine even better by speeding up its code builds and shader compilations. Kerbal Space Program This is a popular simulation game developed by Squad and released in 2015. The game engine is open-source.

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