The Economics of a 2D Adventure Today
Grumpy Gamer
OCTOBER 18, 2004
If you'd rather remain blissfully oblivious to the horrors of what goes on behind the scenes, this is the place to stop reading. Starting a company that will self-publish the game into retail channels is a huge undertaking and would require some significant capital. It's also hard to become a retail based publisher with a single game.
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