Remove Collision Remove Editing Remove Polygon Remove Scripting
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

Edit 2020-07-30: We found that 3.2.3 Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). RC 2 build: changelog between 3.2.3 A new 3.2.3

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

Previously, only the root node of a scene was editable. It is now possible to edit any children node of the instanced scene and have the changes persist. Even sub-instances of instances can be edited with persistent modifications. Multiple scene editing. This allows having multiple pages open together with scripts.

Engine 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ).

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 6

Mircosoft Game Dev

Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ).

Bug 52
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Maintenance release: Godot 3.2.3

Mircosoft Game Dev

Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ).

Bug 52