Maintenance release: Godot 3.4.1
Mircosoft Game Dev
DECEMBER 17, 2021
macOS: Fix driver crash when enabling per-pixel transparency on M1 macs ( GH-55464 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Rendering: Fix vertex attribute specification for octahedral compression ( GH-54768 ). Rendering: Fix occasional dangling OmniLight RID ( GH-41360 ).
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