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5 Lessons I Learned at a Play-Testing Convention (Protospiel Atlanta)

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Last Saturday and Sunday, I attended my first board gaming convention – Protospiel in Atlanta. Prototype of a beach volleyball game by Julio Nazario. Need help on your board game?

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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ve split it into five sections for your convenience: How Ben, Sarah, and Will Got Started How Working in a Team Feels The Downsides of Teamwork Communication in a Team Advice for New Game Devs. We started designing games together. This is unusual for most game devs, I think.

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How to Diagnose Failure & Move Forward as a Board Game Developer

Brand Game Development

Failure can involve missed deadlines, lost clients, scrapped prototypes, controversial public statements, or no-show events. If the audience shows passion and interest, continue to game design. Play-Testing: Playing the game and refining it until it’s fun. Did launch day communications breakdown?

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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

This is a completely different beast from a shooter.” “ Mordhau at its core has always been about melee combat”, says Jonathan Dunn, Game Designer at Triternion. We believe in fostering an environment that encourages open communication and diverse perspectives and ideas”, explains Dunn.

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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

The motivation for this article is that many devs asked me to write it for a long time. Despite being the lead developer of Godot, I have almost 20 years of experience developing and shipping games, and a decade of experience as technical consultant. Many games were released, but a large amount were abandoned. Well not really.

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How to Create Specs for Your Board Game Artist

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the fifteenth of a 19-part suite on board game design and development. Commissioning art can be one of the most daunting parts of the game development process. Parting Advice.

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The Long Haul Project: Why Making Games Takes a Long Time

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Early Game Design: If you’ve got tons of game designers and you work in shifts where 2-3 designers are working on a game 24/7, this will take several days.

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