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How Netflix has changed Oxenfree developer Night School

GamesIndustry.biz

One of the least surprising moves Netflix has made during its on-going experiment in video games, was the acquisition of Night School. The studio is known for its atmospheric, story-driven games, the most famous one being 2016's award-winning graphic adventure game Oxenfree. Read more

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From Buckles to Games: The Journey of Rex Bowden and Africa Games Week

PreMortem.Games

Belts and Buckles business Young Rex gained early business exposure from his father and school friends. He always sent me to school with belts or buckles to sell.” Reflecting on school, Bowden says, “My Muslim best friends convinced me to attend a Jewish school, which was strange but interesting.

Games 168
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Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. Valerii Minenko , Founder of Twigames studio, explains how his team came up with the idea of the game. The studio is mostly self-funded through contract work and they reinvest their profits back into the company.

Studios 117
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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

It’s the debut game of Turkish studio Gorilla Softworks. “We We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. Trying to develop an indie game on the scale of a AAA title is the reason why a lot of indie studios fail.”

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My week at the Game Developers Conference (GDC) and what I learned

CG Spectrum

As we made our way to the meetup that night, a wave of anticipation and excitement washed over me. As the night wore on, we exchanged stories and got to know each other even better. We made our way through sprawling booths and displays from companies like Epic Games, Sony, Microsoft, and Unity (to name only a few!).

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How to Work in a Team in the Board Game Industry

Brand Game Development

To give you a sense of what it’s like to work on a team, I’ve reached out to the three members of Undine Studios – Ben Haskett, Sarah Reed, and Will Reed. Brandon: If you please, go ahead and tell me a little about yourself and your company. Brandon: So is Undine Studios just the three of you?