Remove Concepts Remove Game Designer Remove Indy Remove Puzzle
article thumbnail

COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 256
article thumbnail

The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay.

Pixel 143
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

But the end is here, the game is out now on steam. Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on game development made a lot of sense.

Dev 104
article thumbnail

Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. The game's narrative was inspired by the strong women in Alan's life. Gerel battling enemies.

Pixel 70
article thumbnail

Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

But the end is near, the game will release on steam sometime in the foreseeable future. Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Making games is different to making anything else. Game development takes so long!

Dev 104
article thumbnail

Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

There's a Portal-like moment where you escape the puzzle. Can't wait for the full frontal in the next game!) Wayward Strand by ghost pattern This is a young adult sidescrolling storybook sort of game about hanging out on a steampunk airship recommissioned as a flying hospital / retirement home in rural Australia circa 1980.

Indy 52
article thumbnail

3D Art Styles For Games

Moonmana

By the way, artists sometimes offer interesting and unusual solutions by mixing low poly with other styles to create amazing in-game experiences. This style can be a nice option for adventure, mystery, and puzzle games. Fantasy realism is used for games full of movement, action, and drive. Fantasy Realism. 8 minutes read.

Art 52