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The Future of Art & AI in Game Production

iXie gaming

As AI continues to advance, the future of art and AI in game development holds tremendous promise. In this article, we’ll explore the evolving relationship between art production and AI, discussing their potential impact on the gaming industry.

AI 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. You can listen to our episode of the Game Raven Review podcast right meow! Concept Art.

Dev 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). link] Concept Art. Welcome, beautiful creatures!

Dev 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

Although we've tasked our newest concept artist and character modeler, Pete, with trying his hand at the textures for our main Anagativan characters (which you can see later on in this issue), Shelly spent the first half of this sprint finishing up her own textures. o [link] Concept Art. Check it out! Don't say we didn't warn you.

Dev 52
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The Kristala Dev Blog - Issue #34

Astral Clock Tower Studios

Here's how it works: each month, we share all the progress every branch of development has made as they collectively work towards completing Kristala's vertical slice—from stunning concept art and 3D models to custom animations, level design, and everything in between. Concept Art.

Dev 52
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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

Not only did we finally reveal the first official gameplay trailer for Kristala , but we also took part in a super exciting rapid pitch event held by our friends at Xsolla.and snagged free tickets to the 2022 Game Developers Conference (known as GDC to all the cool kids)! Concept Art. Staff Parry Icon. Riposte Icon.

Dev 52
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The three most important qualities in an RPG

Keith Burgun

Also, worth listening to my conversation with Pete Seicienski on his “Adventure Gamesconcept, which is very much related to this Sense of Wonder thing ). It’s the fault of developers for not exploring new kinds of stories, new kinds of worlds, new kinds of mechanics and so on.

Fantasy 52