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[From the industry] Xsolla powers web shop launches for 40 of the top 100 mobile games

Game Development News

Xsolla, a global video game commerce company, shares insights that 40 of the top 100 mobile games have launched their Web Shop using Xsolla's solution

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Epic’s ‘biggest ever bet’ is a Web3 game creativity tool

Game Daily

He is chief of one of the most powerful organizations in entertainment, overseeing the outstanding development tool Unreal Engine, the aggressive online retail portal Epic Games Store, as well as Fortnite, one of the world’s most valuable properties.

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How Developers and Publishers Can Use HTML5 Games to Drive Revenue 

iXie gaming

In today’s ever-evolving digital landscape, the gaming industry is undergoing remarkable growth, driven by the soaring popularity of online and mobile gaming. In-App Purchases Developers can harness the power of this highly effective method to seamlessly implement In-App purchases within HTML5 games.

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Drive-Up Your Revenues with Seasonal Events

Game Refinery

From national calendar days to religious holidays, seasonal events are a great way for mobile games to find new and exciting ways to drive player engagement. We’ve updated the blog post with new seasonal event implementation examples and best practices for introducing seasonal events into your mobile game.

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Here's How Subscriptions Will Disrupt the Games Industry

Deconstructor of Fun

Lloyd has been on the executive team of three-game companies (Merscom, Playdom and Spooky Cool Labs) and part of exits worth over $800 million. content coming out in the future, please do subscribe to the Deconstructor of Fun infrequent but powerful newsletter. Finally, subscriptions offset risk in developing and launching new content.

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Istanbul Gaming Summit 2023

Deconstructor of Fun

Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobile game execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobile game recession”.

Games 59