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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out.

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9 Popular Video Game Testing Tools in the Market to Level Up Your Game QA 

iXie gaming

Join us as we review some popular video game testing tools to level up your game QA or quality assurance. Unity Test Tools Unity is one of the most used game engines globally, with about 70% of developers using it for mobile game development. This ensures faster and more efficient game testing.

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Schedule for GodotCon 2019 in Brussels

Mircosoft Game Dev

But what 3D tools are available for the most popular open-source game engine? In this talk Paweł will tell you about his experiences while developing a 3D game ( Intrepid ), the features he's used, and the problems he's encountered. Demo: Visual Debugger for the Godot community | Jānis Mancēvičs.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

If you use and enjoy Godot, plan to use it, or want support the cause of having a mature, high quality free and open source game engine, then please consider becoming our patron. Raise errors when accessing deleted objects in debug. Raise errors when accessing deleted objects in debug. macOS: ARM64 build, code signing.

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Generate custom game events from Unreal Engine with the Game Analytics Pipeline

AWS Games

While this data can be generated by any producer, from game servers to marketing services to publishing platforms, the most critical producer of data is player data generated by active users of a game on the game client and builds. This also removes the added cost associated with using API Gateway.

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Godot 3's renderer design explained

Mircosoft Game Dev

Godot uses a considerably different approach to rendering (and rendering abstraction) than other, popular, game engines. Given GLES2 isn't going to disappear any time soon due to low end mobile devices, we still need to support it for a few more years to come. And the list goes on. Rasterizer design. Godot uses OpenGL ES 3.0

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