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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

In Vertex Shader, process vertex transformations, UVs, etc. In Fragment Shader, perform lighting calculations with the 7 lights. 1、Shader Instruction Limit On some old devices, it can only support a certain number of lights. This must to bring up a very important GPU feature: Multiple Render Targets.

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