Maintenance release: Godot 3.2.2
Mircosoft Game Dev
JUNE 26, 2020
2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Core: Fixed false positives in the culling system ( GH-37863 ). Import: Respect 'mesh compression' editor import option in Assimp and glTF importers ( GH-39134 ). Shaders: Add shader time scaling ( GH-38995 ). Core: Fix dangling Variants ( GH-38119 ).
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