Remove Cutscenes Remove First person Remove Mesh Remove Prototyping
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

You have to pay for extra plug-ins to export, for example, FBX meshes out of an engine. Not only does it speed up game development, since developers no longer have to focus on camera logic, but you can also now experiment on the fly with new ideas, prototypes, and all while saving those new settings in play mode.