Maintenance release: Godot 3.3.2
Mircosoft Game Dev
MAY 24, 2021
Notably, Windows users could experience crashes when baking lightmaps. Additionally, this release includes a number of non-regression bug fixes to various areas of the engine. Import: glTF: Improved error handling around invalid images and invalid meshes ( GH-48904 , GH-48912 ). so here's another maintenance release to fix them.
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