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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. One day I discovered video games could be much more than just ‘entertainment products’, and fell in love with the idea of mixing all the things I loved about art in a new medium. It’s those human mistakes that make us unique.

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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

We're heading into spooky season, and there's no better way to celebrate an eerie action-adventure game than diving into the newest issue of the Kristala game dev blog. As we move into the final quarter of 2020, our (incredibly good-lookin') dev team has been churning out new and exciting updates that we can't wait to share with you.

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How Mobile Games Can Buck the Recession

Deconstructor of Fun

TWiG #211 - ATT's Effects on the Industry / Loot Box Legislation / Boom Beach Frontlines Shuts Down Eric Seufert, Kress and Laura cover 2 major headlines this week: an update to Loot Box legislation down under and looking back at the effects of ATT on mobile gaming from Mobile Dev Memo. for hack’n’slash Web3 game Swords of Blood ?

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

For years, companies like Blizzard Entertainment have been building components of what now makes up the metaverse, offering immersive, communal experiences through their massively multiplayer online games. Their strategy, grounded in game development, could position them as leaders in the race to create a fully-realized metaverse.

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A Crash Course in Board Games

Brand Game Development

Remember that no marathoner ever finished a race before sweating and huffing through their first belabored mile many months – or years – prior. Take away the objective and you’ve got free-form entertainment. The post A Crash Course in Board Games appeared first on Brandon the Game Dev. What is a game?

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

The race then begins to draw and discard until one player positions ten cards in numerical sequence. The game is based off of Rummy, and players complete against one another in a race to complete 10 specific card configurations in order. Looks like a great game for 2-4 players, and can even be played with kids as young as 8.

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