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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ve split it into five sections for your convenience: How Ben, Sarah, and Will Got Started How Working in a Team Feels The Downsides of Teamwork Communication in a Team Advice for New Game Devs. Early in 2013, our local game store owner mentioned that there were other designers in the area.

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Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

Last month, game industry documentary makers 2 Player Productions debuted a massive 32-part YouTube game dev doc series Double Fine PsychOdyssey , chronicling the development of Psychonauts 2 from its earliest glimmers of pre-production in 2015 to its final release in 2021.

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How to Get Started with Board Game Conventions as a Board Game Creator, Part 1

Brand Game Development

I’m a solo game designer/developer of strategy games on both analog and digital platforms! I’m currently working on releasing my first game, State of Wonder , as well three other projects on the side. I met many of my local testers at Wiscon – many of whom backed the game on Kickstarter.

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I Make Board Games in Tabletop Simulator (A Guest Post)

Brand Game Development

Tabletop Simulator doesn’t just let people play before pledging, it’s also a great place to design and playtest games. Tabletop Simulator can be used to prototype your game with hundreds of people remotely with the freedom to change and customize on a whim. The Unheard-of Benefits of Tabletop Simulator.

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Bringing it Together – The Board Game as a Project

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Carla: There’s making the review prototypes themselves.

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Rebalancing Cogmind

Grid Sage Games

Beta 11 is finally tackling this project, and we’ve already seen it manifested across propulsion , weapon mechanics , storage units , fabrication and more, but the comprehensive item-by-item review has only come to pass as part of the conclusion to this dev cycle. Exiles Prototypes. ASCII art for Exiles prototypes.

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What to Expect When You’re Making a Board Game: Time, Money, and Effort

Brand Game Development

Garret is a sharp guy and a good game dev. ” It’ll be aimed at letting first-time game devs know what they’re getting into with self-publishing. Brandon: In regards to your first printed game, Go Fish Fitness , how long did it take you to make it? Hardly know a thing about making games.