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Game Art Studio: The Future of Game Development?

iXie gaming

However, developing games has become very time-consuming and expensive. This is why game art studios have emerged over the past decade. Instead of working on the next big blockbuster title alone, game art studios help companies create their titles with minimal financial investment. What is a Game Art Studio?

Art 52
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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Cookie Run is has some imporessive traction in the Western markets, which may potentially turn this game into a proper worldwide hit. The card-battling RPG genre was one of the first in mobile games that enjoyed success at scale and popularity around the world.

Baking 52
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2020 Predictions #8: What do the Kardashians and Casino Publishers Have in Common… CA$H!

Deconstructor of Fun

This analysis is written by Abhimanyu Kumar with special contributions from UX Reviewer ’s Om Tandon and Brett Nowak , CEO of Liquid & Grit. Expect more acquisitions, new game releases and revenue diversification efforts (also outside mobile games) from Playtika, as it prepares to bulk up before an imminent 2020 IPO.

Mobile 52
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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

Prior to Knock Knock, Andrew was Head of Business Operations at TinyCo where he built, launched, and operated games like Family Guy: The Quest for Stuff, MARVEL Avengers Academy, and Harry Potter: Hogwarts Mystery. Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobile game is riskier than it’s ever been.

Fantasy 52
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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

Here are the three things you need to know about ironSource: #1: They’re developing the most robust, data-driven growth engine for mobile games. #2: 2: Their secret sauce is closing the monetization and marketing loop to help developers supercharge growth. #3: This analysis is also brought to you by ironSource.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. Scopely’s Star Trek Fleet Command is the only 4X game from a Western developer with a spot in the top 10.

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The Economy of the Metaverse | Interview with Epic CEO Tim Sweeney

Deconstructor of Fun

Tim Sweeney: Developers… We’ve learned a big lesson over the past 15 years. Great thing about this whole market is as a game developer, you can go around and you can choose the best of all these different components. You should be able to build a game within Fortnite. We were scammed, right? You can use Unreal or Unity.