GSoC 2018 progress report #1
Mircosoft Game Dev
JULY 25, 2018
It now supports meshes, armatures, lights, cameras, shape keys, animations (including object transforms, pose bones and property changes in shape keys, lights and cameras), and an automatic material search. Textures, normal maps and some of the BSDF shaders are already well supported. Documentation. Fixing Memory Leaks (precautionary).
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