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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Shader language features. Shader language features. Our shader language maintainer Yuri Roubinsky ( Chaosus ) is busy doing magic on the development branch for Godot 4.0, Styleboxes of the same type can be edited together to save you time adjusting their margins and borders. Large files support (> 2.0 Other areas.

UX 52
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Like in previous years, Godot is participating again in the Google Summer of Code program for its 2022 edition. We asked them to write a progress report to present what they're working on and the current status. Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. UX updates.

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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ). API documentation updates.

Beta 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Mesh 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Mesh 52