September, 2023

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Why do game developers love mechs?

Game Developer

Game developers weigh in on the "utter perfection" of giant mechanical robots.

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Unity’s Trap

Tom Francis

Last week, Unity announced that they will soon start charging developers $0.20 each time their games are installed, past certain (high) thresholds. This came as a surprise to me and a few thousand other developers who chose Unity, invested in it, and paid for it in large part because they told us they wouldn’t take any of our revenue. The reaction has been huge, but it’s not clear yet if Unity will make it right.

Games 145
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SAG-AFTRA members authorise video game strike

GamesIndustry.biz

SAG-AFTRA members have voted in favour of the union authorising a strike for video game actors and performers. Over 34,600 members cast ballots, representing a percentage of 27.47% of eligible voters. 98.32% approved the authorisation, although this does not necessarily mean a strike will take place. Earlier this month, SAG-AFTRA called on members to vote on authorising a strike to negotiate the terms of its Interactive Media Agreement with several video game publishers and developers.

Games 129
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Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres”

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Actually, the roguelite city builder is a mashup of different genres that Beer somehow managed to glue together. Game development began as a hobby but became serious very fast. “I can focus, really dive deep into it, and make it perfect”, he says. Beer has been learning some valuable lessons along the way.

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Unity removed terms of service from Github because "views were so low"

Game Developer

Update : A company spokesperson has since clarified only the Github repository version of Unity's ToS were removed, while there was "never one moment" they weren't available on its website.

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Devs on Unity Runtime Fee: "The trust is gone forever"

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox It's been almost a full week since Unity announced its controversial Runtime Fee, and the developer backlash continues. Studios around the world have expressed concerns that the new fee – charging them every time their game is installed after January 1, 2024, providing they meet certain thresholds – threatens to jeopardise the health, or even existence, of their business.

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Unity Announce New Pricing and Plan Changes

Game From Scratch

GameFromScratch.com Unity Announce New Pricing and Plan Changes Today Unity have announced several massive changes to their pricing structure and the plans available to users of the Unity game engine. The heart of the changes is a new Unity Runtime fee, that kicks in January 1st (even on already shipped Unity titles!), which will require developers to pay … Unity Announce New Pricing and Plan Changes Read More The post Unity Announce New Pricing and Plan Changes appeared first on GameFromS

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Making Gaussian Splats smaller

The Astronauts

In the previous post I started to look at Gaussian Splatting. One of the issues with it, is that the data sets are not exactly small. The renders look nice: But each of the “bike”, “truck”, “garden” data sets is respectively a 1.42GB, 0.59GB, 1.35GB PLY file. And they are loaded pretty much as-is into GPU memory as giant structured buffers, so at least that much VRAM is needed too (plus more for sorting, plus in the official viewer implementation the tiled spl

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Combining content moderation services with graph databases & analytics to reduce community toxicity

AWS Games

Ensuring online communities are safe and inclusive places for all is essential for maintaining community engagement and ultimately obtaining the most value for your users. This challenge presents itself in many industries – ranging from gaming to social media networks. However, the volume of data and interactions between users increases daily making policing these communities more and more difficult.

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Challenges in porting to Nintendo Switch - How Pingle Studio ported Five Nights at Freddy's: Security Breach

Game Developer

Vladyslav Popushoi, Project Lead of the UE4 Department at Pingle Studio, shares his team's experience with their successful port of the PC version of Five Nights at Freddy's: Security Breach to Nintendo Switch.

Studios 341
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Unity reportedly told dev Planned Parenthood and children's hospital are "not valid charities"

GamesIndustry.biz

Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are "not valid charities" and are instead "political groups." In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20 per install if they reach certain thresholds would cost them "around 30% of the funds we have gathered and already sent to charity.

Dev 145
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Why NYT’s Connections makes you feel bad

Raph Koster

Connections T he new daily game at the New York Times is called Connections , and I’ve seen a few people comment that they just don’t like it as much as Wordle or Spelling Bee. That the difficulty is inconsistent and it often makes you just feel stupid. I thought it would be interesting to contrast this to Word Dad , a puzzle game made by my friend, master game designer John Cutter.

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AppLovin Launch Project Unifree

Game From Scratch

GameFromScratch.com AppLovin Launch Project Unifree Last week Unity announced their new Unity Runtime Fee, which was met with more or less universal hatred. News got worse after that, when it was discovered Unity had quietly altered their terms of service and that Unity reps were reaching out to clients saying they wouldn’t have to pay … AppLovin Launch Project Unifree Read More The post AppLovin Launch Project Unifree appeared first on GameFromScratch.com.

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Gaussian Splatting is pretty cool!

The Astronauts

SIGGRAPH 2023 just had a paper “3D Gaussian Splatting for Real-Time Radiance Field Rendering” by Kerbl, Kopanas, Leimkühler, Drettakis, and it looks pretty cool! Check out their website, source code repository, data sets and so on (I should note that it is really, really good to see full source and full data sets being released. Way to go!).

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Phoenix Rising International Film Festival 2023: A new dawn for indie cinema

Filmustage

The Phoenix Rising International Film Festival (PRIFF) is no exception, embodying the spirit of indie cinema in its truest form. Dive into the history, significance, and offerings of PRIFF, and discover how the world of independent film is evolving. A Legacy Rooted in Passion Independent cinema has battled against the currents of big-budget blockbusters for decades.

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Unity developer group dissolves after company "completely eroded trust"

Game Developer

The Boston Unity Group no longer want their name tied to Unity after the company's recent business moves, and are calling it quits to focus on the city's larger community of developers.

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Starfield is the fifth biggest game launch in Europe this year (so far)

GamesIndustry.biz

Starfield was comfortably No.1 across Europe during its launch week, GSD data shows. The Xbox game, which is also on PC, became the fastest-selling new IP of the year, and the fifth fastest-selling game of the year overall. Its launch sales are ahead of Final Fantasy 16 and Resident Evil 4, but behind Hogwarts Legacy, Diablo IV, The Legend of Zelda: Tears of the Kingdom and Star Wars Jedi: Survivor.

Games 145
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The Art of The Creator: Designs of Futures Past

Concept Art World

Concept Art World The Art of The Creator: Designs of Futures Past Dive into the making of The Creator, an original science fiction adventure from director Gareth Edwards (Rogue One: A Star Wars Story, Godzilla), with this deluxe behind-the-scenes book. Amid a war between humankind and rampant artificial intelligence in the not-too-distant future, Joshua (John David Washington) is recruited to hunt down and kill the Creator, the elusive architect of the advanced AI.

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Unity Alternatives in 2023

Game From Scratch

GameFromScratch.com Unity Alternatives in 2023 With the recent pricing changes at Unity which have not been well received several developers are now actively searching for Unity game engine alternatives. The following is a quick rundown of suggestions, source code availability, 2D or 3D functionality and a link to learn more about that engine. As you … Unity Alternatives in 2023 Read More The post Unity Alternatives in 2023 appeared first on GameFromScratch.com.

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It should’ve been Donkey Kong Racing

Keith Burgun

Feels like a “rare” few know about what an incredible game Diddy Kong Racing is. I mean, if you’re looking for a light, social party game, one where groups of players of vastly different skill levels can play together, then, as much as I hate to admit it, Mario Kart is better (that is, all of the Mario Karts except for Super and Super Circuit— more on that later).

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Using ImGui for Game Development

That One Game Dev

In this article you will learn more about what ImGui is and why you should use it in your next project. The post Using ImGui for Game Development appeared first on That One Game Dev.

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Unity apologizes to devs, reveals updated Runtime Fee policy

Game Developer

Unity's updated Runtime Fee will no longer apply to games made on Unity Personal, and will only apply beginning with the next LTS version of Unity.

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Xbox Series S and X UK sales jumped 76% on Starfield launch

GamesIndustry.biz

The launch of Starfield and a new version of the Xbox Series S significantly boosted sales of Microsoft consoles. GfK data reveals that Xbox Series S and X sales jumped 76% week-on-week for the seven days ending September 2nd. GfK games boss Dorian Bloch says that the week is the biggest this year (so far) for Xbox Series S and X hardware sales in the UK.

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Pixel Federation goes all-in on AWS with help from Labyrinth Labs

AWS Games

Mobile game developer and publisher Pixel Federation entertains more than 140M players worldwide with popular mobile games, including ‘ Diggy’s Adventure ,’ ‘ Trainstation 2 ,’ ‘ Puzzle Adventure ,’ and ‘ Port City.’ Founded by four game enthusiasts in 2007, the Slovakia-based company specializes in creating mobile free-to-play community-based experiences, determining development priorities based on player feedback.

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Re-Logic Make Massive Donation to Godot and FNA

Game From Scratch

GameFromScratch.com Re-Logic Make Massive Donation to Godot and FNA In response to Unity’s recent actions, indie game developer and publisher Re-Logic, famous for making the game Terraria, have announced massive donations to both the Godot game engine and FNA. Details from the Terraria Twitter account: I assume most of you have heard of the open source Godot game engine … Re-Logic Make Massive Donation to Godot and FNA Read More The post Re-Logic Make Massive Donation to Godot and FN

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The world of gaming is always on the brink of something new, something vast, something that promises to change how we play and interact in virtual spaces. I sat down with John Krajewski , the man behind the unique and forward-thinking game, Eco. The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” “I’m the founder and CEO of Strange Loop Games,” began Krajewski, detailing his journey from working on AAA tit

Indy 105
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The Future of Game Development & Trends From Our 2023 Report

Perforce

We surveyed game creators around the globe for insights on the future of game development & trends in the industry. Get an overview of our 2023 State of Game Development & Design Report.

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DreamHack taps Guy Blomberg to oversee North American festivals

Game Developer

Blomberg's previous experience with trade shows and events like E3 and Comic-Con will be used to help make DreamHack "a broader festival and celebration of all types of video games.

Games 339
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Insomniac: If anything, it's got better since we were bought by PlayStation

GamesIndustry.biz

How does Insomniac do it? It's a question I've encountered a few times in recent years. It refers to the fact the PlayStation studio will have released three major PS5 games in three years, while other AAA developers have yet to manage one. Of course, Insomniac's games aren't exactly 100-hour epic RPGs. And it's a big studio with multiple teams. Yet even so, 2020's Spider-Man: Miles Morales, 2021's Ratchet & Clank: Rift Apart and the upcoming Spider-Man 2 is an impressive level of output for

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Making Gaussian Splats more smaller

The Astronauts

Previous post was about making Gaussian Splatting data sizes smaller (both in-memory and on-disk). This one is still about the same topic! Now we look into clustering / VQ. Spherical Harmonics take up a lot of space! In raw uncompressed Gaussian Splat data, majority of the data is Spherical Harmonics coefficients. If we ignore the very first SH coefficient (which we treat as “a color”), the rest is 45 floating point numbers for each splat (15 numbers for R,G,B channels each).

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Using Asset Store Assets In Other Engines — Is It Legal?

Game From Scratch

GameFromScratch.com Using Asset Store Assets In Other Engines — Is It Legal? This is a question that comes up quite often in video comments, is it legal to use the assets from the asset store of one game engine, in a different game engine? Perhaps you want to take advantage of giveaways or sales that are happening on a game engine that … Using Asset Store Assets In Other Engines — Is It Legal?

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An open letter to our community

Unity Blog

An open letter from Marc Whitten to the Unity community in September 2023.

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Dev Pub Quiz to hit Newcastle next week

Game Development News

After a summer break, the travelling quiz night DevPub Quiz returns in September and will be heading to the North East for the first time - MCV/DEVELOP

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Embracer has conducted layoffs at Tomb Raider dev Crystal Dynamics

Game Developer

Embracer continues to enact layoffs at its various subsidiaries, with the newest round said to be hitting various departments at Crystal Dynamics.

Dev 363