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2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow, and monetize their games. This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. Sports saw YoY growth of +29% ($880M) , while Racing registered +23% YoY ($331M).

Racing 52
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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

this Saturday June 12, 2021, we are headlining the Georgia Game Developers Association CIMFest and I also will be moderating IGDA GDSIG's skipped (due to the cancellation of GDC last year) roundtable, Creating Non-Toxic Gamer Communities. There was just so much more to talk about emotional touchstones in emergent narrative!

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Creator autonomy takes center stage at GDC

Game Daily

A quick search of last year’s hot ticket words “Web3” and “metaverse” on this year’s Game Developer Conference’s session calendar reveals that the vast majority of returned matches are sponsored sessions, which is not a good sign. ” This kind of change is a long and hard road.

Agent 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Having been the market leaders for years, these two are the main candidates for the title of the best game engine. The game development industry is booming, and it’s impossible not to notice how quickly it’s expanding.

Engine 52
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2021 Predictions #2 Will the Hypercasual Party Ever Stop???

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow, and monetize their games. This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. Hypercasual games are tasty, fun, and short-lived - just like bubble gum.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow, and monetize their games. This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. Lilith is the dark horse when zooming out and looking at global revenues.

Mobile 52